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Post by movingmillion on Sept 16, 2018 12:10:10 GMT
I have created a text-based London Underground Simulator (including Crossrail) which has every single London Underground and Crossrail station, including some disused stations and stations/plans that never saw the light of day (including the Northern Heights plan). Thus far, I have included images of Aylesbury-Chalfont, Chesham and Rickmansworth and I eventually plan to have photos for all of the stations that I have added into the game. I also plan to include the Docklands Light Railway eventually, but I will probably focus on doing the stations first. Also, feedback given to me on other forms has said that I should add information about each station, and local places of interest for said stations. I shall be adding those in at a later date. Please give feedback if you try the game, and enjoy! textadventures.co.uk/games/view/edyqq2dpvek-vy046irl3w/the-tube-sim
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rincew1nd
Administrator
Junior Under-wizzard of quiz
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Post by rincew1nd on Sept 16, 2018 13:20:06 GMT
Just had an explore.
It strikes me more as a 'directory' rather than a simulation. I wasn't able to find any of the pictures you mention and agree with the observation that some 'spiel' about each location would be beneficial.
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Post by theblackferret on Sept 16, 2018 13:49:31 GMT
I have created a text-based London Underground Simulator (including Crossrail) which has every single London Underground and Crossrail station, including some disused stations and stations/plans that never saw the light of day (including the Northern Heights plan). Thus far, I have included images of Aylesbury-Chalfont, Chesham and Rickmansworth and I eventually plan to have photos for all of the stations that I have added into the game. I also plan to include the Docklands Light Railway eventually, but I will probably focus on doing the stations first. Also, feedback given to me on other forms has said that I should add information about each station, and local places of interest for said stations. I shall be adding those in at a later date. Please give feedback if you try the game, and enjoy! textadventures.co.uk/games/view/edyqq2dpvek-vy046irl3w/the-tube-simGood idea. At the moment, it comes across like the original text-based computer game, The Golden Wombat of Destiny(sorry, rincew1nd, before your time!). Photos will be an essential & if possible, I'd suggest a small montage thereof, historic & present, thus extending the screen-time between stations as per a real train ride. And maybe put the links into appropriately-coloured text for the lines they are on.
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Post by movingmillion on Sept 16, 2018 14:49:42 GMT
About the links being the colour of the lines; That is something that I really wanted to do, and it was something that I hoped was possible but as far as I can see that is impossible with the Quest engine.
About the photographs; I have checked and the photographs are in the game at Aylesbury/Chesham-Chalfont and at Rickmansworth. There are at present no additional photographs.
This is great feedback. Thank you for it, and I will keep you posted.
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Post by theblackferret on Sept 16, 2018 15:15:58 GMT
About the links being the colour of the lines; That is something that I really wanted to do, and it was something that I hoped was possible but as far as I can see that is impossible with the Quest engine. About the photographs; I have checked and the photographs are in the game at Aylesbury/Chesham-Chalfont and at Rickmansworth. There are at present no additional photographs. This is great feedback. Thank you for it, and I will keep you posted. Just on a small detail, Camberwell-the original plan (1920's) was intermediate station at Wandsworth Road, terminus at Denmark Hill. This morphed (1940's) into no intermediate station/one at Albany Road, terminus at Camberwell Green. Yes, I'm from Camberwell, of course!
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Post by movingmillion on Sept 16, 2018 15:19:43 GMT
Thanks for the further feedback! It is additional details like this which are fab (as well as tinkering issues), while at the same time being very interesting to hear the background of the details. It makes me think however about how I will be able to add photographs for stations that were never built...
EDIT: the only reason as to why I am starting to add the photographs from Moor Park is because the first one I added was Aylesbury, and then went down the Met Line. The Quest engine uses pages and the last page is at number 396, with the never completed St. Anns Road station which I wedged into the already existing Piccadilly Line, as part of my final plan to add further disused stations.
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Post by trt on Sept 16, 2018 22:07:04 GMT
I was expecting something along the lines of...
You are standing on a raised platform. To the east is a gate, guarded by a goblin.
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Chris M
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Post by Chris M on Sept 16, 2018 22:34:50 GMT
I was expecting something along the lines of... You are standing on a raised platform. To the east is a gate, guarded by a goblin. Has anyone ever made a text adventure based on the Underground?
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Post by MoreToJack on Sept 17, 2018 0:34:18 GMT
I was expecting something along the lines of... You are standing on a raised platform. To the east is a gate, guarded by a goblin. Has anyone ever made a text adventure based on the Underground? You reverse 27 lever. You lose point indications. Do you: a) scream? b) take a release? c) run away? d) call the service manager? (I still have nightmares. Shutting down Edgware Road for 6 hours is not a highlight.)
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Post by silenthunter on Sept 17, 2018 10:00:38 GMT
This is a very good concept, although station descriptions definitely are needed.
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Post by holborncentral on Sept 17, 2018 15:52:02 GMT
It looks good and I love the idea but so far there's not much of a 'game' to it. It needs more of a storyline, maybe something focusing on one or more of those stations being disused and a group of people exploring them and ghost hunting. Something like the old style text adventure games.
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Post by holborncentral on Sept 17, 2018 21:34:51 GMT
I was expecting something along the lines of... You are standing on a raised platform. To the east is a gate, guarded by a goblin. Has anyone ever made a text adventure based on the Underground? I found one called Moquette, which is a bit more like a game and has a story to it.
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Antje
侵略! S系, でゲソ! The Tube comes from the bottom of London!
Posts: 605
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Post by Antje on Sept 18, 2018 12:49:44 GMT
Text adventures usually involve typing commands (e.g. "go south" or "select victoria line" or even "teleport archway") rather than just clicking links, unfortunately.
Oh, and you also got to deal with those who will try to type swear words, as they do in every text adventure game.
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Post by movingmillion on Sept 18, 2018 15:20:58 GMT
Has anyone ever made a text adventure based on the Underground? I found one called Moquette, which is a bit more like a game and has a story to it. That game was my inspiration for making this one, as not all the stations in that game were implemented; only the central ones (for story reasons presumably). Also about the story concept I am not planning on adding one as I want to keep it as just a simulation. In saying that, I will need to change the name of it soon as there is annoyingly apparently already a game called Tube Sim!
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Deleted
Deleted Member
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Post by Deleted on Oct 31, 2018 20:50:19 GMT
Quite nice, it reminds me of the doctor who books I used to read where you choose your own story and go to different pages based on choices.
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Post by brigham on Nov 1, 2018 8:36:37 GMT
Was there seriously a plan to run the CLR to Denham Golf Course?
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Post by whistlekiller2000 on Nov 1, 2018 8:39:57 GMT
Was there seriously a plan to run the CLR to Denham Golf Course? From what I've read, no, the terminus would have been at Denham, the preceeding station.
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Post by trt on Nov 1, 2018 10:28:15 GMT
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Post by theblackferret on Nov 1, 2018 20:46:10 GMT
Was there seriously a plan to run the CLR to Denham Golf Course? From what I've read, no, the terminus would have been at Denham, the preceeding station. Actually there was, but never officially & only very briefly. This like all the other Tube expansion schemes in the 1930's was done on favourable loans from the Government in an attempt to help relieve unemployment from the Great Depression. From what I read years ago, the Central's original 1920's plan was to extend & meet the Met at Aylesbury, the Met's reaction to which was a predictable niet! There was a very brief window before the Central Line management formally applied via LPTB to the Government with Denham as the Terminus. Extension to Aylesbury was never discussed at all this time (wonder why?) but for around three weeks to a month, it was mooted about making the Golf Course the terminus. Probably until the office junior had his ear clipped or his crayon snapped. Just cannot remember where I read it, but it was most likely sometime in the 1970's. PS-Can't you just hear a senior manager saying in 1935/6: "You stupid boy!"
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Post by whistlekiller2000 on Nov 1, 2018 21:06:35 GMT
From what I've read, no, the terminus would have been at Denham, the preceeding station. Actually there was, but never officially & only very briefly. This like all the other Tube expansion schemes in the 1930's was done on favourable loans from the Government in an attempt to help relieve unemployment from the Great Depression. From what I read years ago, the Central's original 1920's plan was to extend & meet the Met at Aylesbury, the Met's reaction to which was a predictable niet! There was a very brief window before the Central Line management formally applied via LPTB to the Government with Denham as the Terminus. Extension to Aylesbury was never discussed at all this time (wonder why?) but for around three weeks to a month, it was mooted about making the Golf Course the terminus. Probably until the office junior had his ear clipped or his crayon snapped. Just cannot remember where I read it, but it was most likely sometime in the 1970's. PS-Can't you just hear a senior manager saying in 1935/6: "You stupid boy!" In other words there was never seriously a plan.....
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