DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on Aug 30, 2006 16:43:09 GMT
Two new kits uploaded to both UKTS and TrainSim. Here's the kit details: 73TS-V1.ZIP 8592Kb UKTS File ID: 15185 London Transport (Railways) Piccadilly Line original (un-refurbished) 1973 Tube Stock (73TS) train. This kit (73TS-V1.zip) depicts the original 73TS in use between 1975 and the late 1990's. Includes detailed DM, Trailer and UNDM units, period-correct passenger view, detailed 3D cab and controls, custom sound set, lighting (player and AI), shoe 'arc' effects and accurate physics. 3 consists provide a range of prototypical train destinations. A 15 page illustrated "73TS Virtual Operator's Guide" (MS Word doc) is also included. Created by the Virtual District Line Trains Team. See the included "73TS-Readme-Installation.txt" file for more information. 73TSRSV1.ZIP 5956Kb UKTS File ID: 15186 London Underground Ltd. Piccadilly Line 1973 Refurbished Tube Stock train. This kit (73TSRSV1.zip) depicts the refurbished version of the 73TS following the stock updates performed by LUL between 1996-2000, with extensive changes to the train appearance, passenger saloon and Operator's cab/controls. Includes detailed DM, Trailer and UNDM units, unique passenger view, detailed 3D cab and controls, custom sound set, lighting (player and AI), shoe 'arc' effects and accurate physics. 3 consists provide a range of prototypical train destinations. A 10 page illustrated "73TS Virtual Operator's Guide Addendum" (MS Word doc), which documents the differences between the original and refurbished stocks, is also included. Created by the Virtual District Line Trains Team. See the included "73TS-Refurb-Readme-Installation.txt" file for more information. Note that this train aliases the original (un-refurbished) 73TS train sounds, thus that kit (73TS-V1.ZIP) must also be installed. NOTE that both kits must be installed as the Refurb train aliases the un-refurb train's sounds. There are related ReadMe (installation info) and Operator's Guide (MS Word) files in each kit. Enjoy ;D Best, Jimi (on behalf of the 73TS team)
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Deleted
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Post by Deleted on Aug 30, 2006 16:55:48 GMT
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Post by agoodcuppa on Aug 30, 2006 17:27:22 GMT
Looking good Jimi.
Is the unrefurb OPO or crewed? ;D
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on Aug 30, 2006 22:42:35 GMT
Looking good Jimi. Is the unrefurb OPO or crewed? ;D Thank you sir! That would be the SVO version (Single Virtual Operator) In one of my less lucid (more inspired?) moments I had thought about an animated Guard popping their head out of the end car door when the user hit the 'door' button. However we went with OPO, and I instead applied my inventiveness to adding simulated pseudo-random 4-rail shoe arcs (a partial example can be seen the in Refurb shot above). The observant will note the shoe is arcing at exactly the pseudo-random time that there isn't a juice rail on that side Experts will likewise note that there should be a juice rail on that side (inside platform limits), but such was prevented by another minor oversight by Kuju wrt the track implementation Some days you can't win for losing, but we persevere ;D
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Deleted
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Post by Deleted on Aug 31, 2006 1:04:14 GMT
And they're off! *thank goodness I have premium access to UKTS*
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on Aug 31, 2006 15:07:30 GMT
A quick note - someone on UKTS has reported not hearing the in-cab sounds. Make sure you set the MSTS Sound Option "Quantity of Sounds" to MAX, and all will work.
/Jimi
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Deleted
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Post by Deleted on Aug 31, 2006 15:28:38 GMT
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on Aug 31, 2006 16:07:58 GMT
Welcome, my friend! They're a friendly and knowledgable bunch here ;D
(For anyone not aware, Darren is the talented 3D designer/builder responsible for the realistic cabs in the recent tube stocks (38/59/73) our team has produced for MSTS.)
Yup - I'd looked at that site and see lots of possibilities for 'other -end' cab views, auto night cab switching and other effects. I wonder if Kuju has noticed?
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Deleted
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Post by Deleted on Aug 31, 2006 16:31:28 GMT
DrJimi, you've failed to impress me. You just bowled me over.
That tube stock is so real! it seems a shame it won't be driven on the District of yours.
Outstanding train, easily one of the best. How come the doors don't open like on the CO/CP stock?
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on Aug 31, 2006 20:50:08 GMT
Glad you're happy with the train Luke! And it will be driven on the District - at least, the fast lines section. It's very likely I'll extend the Picc metals out to Northfields and to N. Ealing (or maybe further). Animated doors are really a hack that most of use gave up on. The AI trains run around with their doors open, etc. Not too realistic Best, Jimi
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Post by agoodcuppa on Aug 31, 2006 21:15:55 GMT
extend the Picc metals out to Northfields and to N. Ealing (or maybe further). Rumour has it that South Harrow is a popular choice.
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Post by chris on Aug 31, 2006 21:45:53 GMT
My goodness DrJimi! Just downloaded the train (thanks again Luke!) and i am impressed. The D stock was stunning, the CO/CP train was outstanding but this is sensational! (Kind of reminds me of myself!) Cant wait for the District Line to come out. It'll be like Christmas and birthday rolled into one! And i sound like a little kid....
Whens it due to be released, and how much will it cost?
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Post by chris on Sept 1, 2006 17:06:36 GMT
If you put the headlights on full, what does that little orange light mean which comes on?
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Deleted
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Post by Deleted on Sept 1, 2006 18:39:01 GMT
Could that be the calling-on light?
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on Sept 1, 2006 20:45:09 GMT
It is the calling-on light, and is described in the Operator's Guide in several places although its purpose is not extensively described. (Chris, the DL kit will now cost you personally even more, due to your failure to adequately read the supplied 73TS Operator training materials ;D ) IIRC from Doc's comments to me about the C/O lights, they can either be explicitly activated by the Operator for the usual reasons regarding assisting trains, or can perform an automatic Operator alarm function. Both front and rear car C/O lights are lit. In the former case, the Yale key (sorry, I forget the official designation -- RKL-something?) is used to unlock the C/O light switch so it can be activated - the key is therefore not in the reverser barrel and the train is safely at a stand. In the later case, if the CTBC is not moved for a period of time a TBC alarm activates. If the Operator does not cancel this TBC alarm within 30 secs the C/O lights are automatically lit - thus indicating the Operator may require assistance. Anyone with more accurate info, please correct me BTW, did anyone notice the question posed in the un-refurb guide (Page 13) about the apparently unusual situation depicted in the photo? Any answers? ;D
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Post by chris on Sept 1, 2006 21:43:14 GMT
Thanks DrJimi. I'm gonna have to confess when i first read your post i thought, "What operators guide?"! Think I may have rushed into driving it a bit too quick! Heh heh. The amount of time i could save by simply reading instruction.....
Still havnt mastered Simsig...
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Deleted
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Post by Deleted on Sept 1, 2006 21:50:38 GMT
do, it is so satisfying! got 85% on Liverpool Street. If only I were this good at exams...
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on Sept 1, 2006 22:22:05 GMT
Thanks DrJimi. I'm gonna have to confess when i first read your post i thought, "What operators guide?"! Think I may have rushed into driving it a bit too quick! Heh heh. The amount of time i could save by simply reading instruction..... Still havnt mastered Simsig... I was just gently pulling your chain Chris I fully expect the majority of this forum's readership to be able to climb in and drive the Virtual stock. I include the train Guides more to add a little historical info and interest, and to provide enlightenment to the unwashed masses that aren't members of the DD school of LUL. Given this forum's apparent interest in puzzling photos, I'll post the photo from the guide in the Quiz forum and see if anyone can answer the question. History suggests the puzzle should last all of a few minutes given the experience on this forum And, FWIW, I'm not good at SimSig either. Very not good. Was there a user's guide with it?
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Deleted
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Post by Deleted on Sept 1, 2006 22:23:41 GMT
I did KX with my dad over a network and managed 70% on a weekday timetable. I swear his hair had gone a bit more grey though.
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on Sept 2, 2006 21:40:34 GMT
I'll take the fast line, And you take the slow line, And I'll get to H-L-J afore ye... I was checking the signal system to make sure the route 'paths' were being cleared correctly, and it appears MSTS uses a FCFS model. I'd arrived at ACT just before the D78 and my route was cleared ahead of him. I was, however, held at HLJ for an ex EBDY D78 crossing in front of me as his path was cleared before I left ECMN ;D On a serious note - this may be one for CitySig - how far 'ahead' is/can a route be cleared? MSTS seems to attempt to clear up to 3 sections ahead, and I'm curious if I can tweak the code to influence more realistic operation.
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Deleted
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Post by Deleted on Sept 2, 2006 21:42:35 GMT
looks great. Just looked it up, do I need MSTS v1.0 to run it, and then download off UKTS. Do you get paid to put it on UKTS? (just out of interest) or does it go to server costs?
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on Sept 2, 2006 21:55:49 GMT
All our LUL stocks will run on MSTS V1, but I recommend you install the MSTS V1.4 patch (which MS wrongly labeled V1.2). The patch/update is available from MS here: download.microsoft.com/download/TrainSimulator/Update/2.0/WIN98MeXP/EN-US/trainupdate.exeIf you want to run the refurb 73TS, you MUST also download and install the non-refurb version first as the non-refurb kit contains the sounds used by both. Both trains install very simply - read the ReadMe file in each kit. There's also an Operator's Guide in each kit. Yell if you need help Regarding if I get paid -- I wish! I have to pay for a Premium Membership on UKTS to upload them.
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Deleted
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Post by Deleted on Sept 2, 2006 21:57:51 GMT
just curious as to whether I need to invest in MSTS. Is it really that much better than BVE?
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on Sept 2, 2006 22:30:10 GMT
At it's current 'bargain bin' price, MSTS is a cheap investment. Do a little research on the web regarding all the available train sims (there are more than two) and figure out which meets your desires. Please, let's not get into "which is better" - that's a subjective opinion.
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Post by chris on Sept 3, 2006 8:55:25 GMT
BVE and MSTS both appeal to different tastes though. Thats not to sy you can't enjoy both! BVE offers detail like working AWS, moving wipers and realism in that respect, but you're restricted to sitting in the cab. It's more of a driver based sim than a train sim. Therefore it is better for LU routes. MSTS offers more freedom to look around the train and route itself, but lack finer details, for example people on station.
For 7.99 off play.com (or possibly cheaper elsewhere, eg. eBay) i think its worth the investment. Even if the default routes arent up to much there are plenty of add ons. There's rumour of a District Line coming out. Not sure price or release date, however....
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Post by dotmatrix on Sept 30, 2006 8:59:14 GMT
BTW, did anyone notice the question posed in the un-refurb guide (Page 13) about the apparently unusual situation depicted in the photo? Any answers? ;D I may be slow answering this, but is it what a shutdown train should look like in the sidings to show it is shutdown???
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Deleted
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Post by Deleted on Sept 30, 2006 9:12:52 GMT
Why does the non-refurb D stock in the latest photo have the new LU roundel? AFAIK they don't have them (but hey, I could be wrong).
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Deleted
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Post by Deleted on Sept 30, 2006 9:53:58 GMT
I can assure you, The Unrefurbished D Stock does Carry the Roundel, but only on Motor Carriages. Cheers, ~ Matloughe
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Post by agoodcuppa on Sept 30, 2006 10:01:30 GMT
I may be slow answering this, but is it what a shutdown train should look like in the sidings to show it is shutdown??? The Driver's traction and brake controller will be in the "shutdown" position, the keys that unlock it will be removed and the speedo will read "0". Only some of that is shown in the photo Dr Jimi is referring to.
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on Oct 1, 2006 18:23:45 GMT
Hi John, Yes - it's certainly possible to follow a train ahead of you. The route has been built with all the correct signal types at the right locations, per the track and signal diagrams for the real lines, so any prototypical move should be possible. The picture you noted does show a situation that occurs in real life. The Picc 73TS (Player train) has left the WB fast lines from ACT Pfm 2 and is heading up the bank - ultimately towards Rayners Lane. The D78 (AI) left the slow line from Pfm 1 heading for EBDY. These two lines join at the bridge ahead, from where the Picc and DL share the track through ECM and then split again at the HLJ bridge. In the picture shown, the Picc train 'got the road' ahead of the D78 (i.e. our route was set), so the DL train had to wait, and will be following us once we clear the section. Had the D78 got the road first, we'd be following him through ECM - our progress controlled by the signals as he clears sections ahead of us. Which train does what is all down to the activity maker, as defined by the various train timetables and paths. I deliberately set up that situation to test that the route-setting logic and signals were doing what they should ;D To give you a sense of what can happen in this busy section of the route, here's a track/signal map of the MSTS route: Each 'blob' next to the tracks is a signal! There are a lot of both converging and diverging paths in this area on both the EB and WB tracks, as well as access to/from ECM Depot and the East and West sidings, and Acton Works. Any documented 'move' for both Picc and DL trains should be possible - including shunt moves. So it is up to the activity designer to create the correct paths for any service, and to set their timetables. The route setting logic and signals will control train progress. This will lead to realistic 'conflicts' or waiting for a path to clear due to other traffic - many of these doubtless familiar to the train operators on this board Sorry if this was long-winded, but I though I'd give you a broader sense of what can be done. Best, Jimi
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