DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on May 12, 2006 0:47:43 GMT
UPDATE Darren's almost done with the interior cab graphics, so I got to do some "assembly and test" at virtual Acton Works. As with the recent 38TS update, this update for the 59TS has new cab, controls, lights, physics, etc. and some tweaks to the outside 'paint', blinds, and so on. Here's a few screenshots from a test run this evening... A BLAST FROM THE PAST AT EALING COMMON ACTON TOWN EB FAST LINE BRAKING WITH THE WESTINGHOUSE! OFFSIDE CAB VIEW More news as we approach release... Best Jimi (on behalf of the virtual Metro-Cammell team)
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Post by Chris W on May 12, 2006 11:22:27 GMT
WOW - Absolutely first class....
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Post by mowat on May 12, 2006 12:47:44 GMT
It would be nice if somone could make a BVE4 59ts train out of that cab view for the Northern Line to go whith the 95ts, any takers?
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Post by tom2506 on May 12, 2006 14:06:01 GMT
As always great material Jimi. I am now running the updated 38ts and it is great. I look forward to the release of the new 59TS.
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Post by marty on May 12, 2006 14:26:33 GMT
Why do the T/ops from the outside view of MSTS always look like Tony Blair after 10 beers?
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on May 13, 2006 1:52:59 GMT
Why do the T/ops from the outside view of MSTS always look like Tony Blair after 10 beers? I'm unclear - is that him drinking 10 beers or you?
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on May 13, 2006 1:54:07 GMT
Another quick update - some details tweaked after getting feedback from some gentlemen who drove 'em... "ON" BUTTONS SHOLD BE RED, INCLUDING THE ANIMATED WIPER BUTTON VIEWPOINT TWEAKS, BUTTONS AND DOOR HANDLES FIXED HERE'S THE NEARSIDE VIEW FROM A 'SMALL' TRAIN - NICE GLASS FX FROM DARREN Given how very few pics of the '59TS cabs seem to exist (and almost none in color) this came out good, I feel. Our thanks to those who shared their photos and expert knowledge. Final physics tests done -- about to write the Motorman's Guide... More soon, Jimi
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Post by marty on May 13, 2006 9:51:47 GMT
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Post by Tomcakes on May 13, 2006 11:47:30 GMT
It would be nice if somone could make a BVE4 59ts train out of that cab view for the Northern Line to go whith the 95ts, any takers? Hi If Jimi and Darren are willing I have sounds and physics semi-created. Unfortunately lack of photos has prevented me from doing anything in BVE. Tom
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on May 13, 2006 14:28:48 GMT
Tom, I'd assume you'd need the main view TGA and the controls animation frame files? PM me with details of the files/formats you'd need and I'll check with Darren. I'm believe he'd be happy to share them.
/Jimi
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on May 13, 2006 14:59:32 GMT
Ah, thank you for the clarification As I haven't seen Mr Blair in an inebriated state, you can conclude the resemblance was unintentional The reason for the lack of fidelity on the T/Op representations is a matter of 3D 'budget'. There's a reasonable (even finite) limit as to how many 3D polygons we can expend to create a train and its individual units, cab view and passenger view. Above that limit performance would be badly impacted on most people's PCs -- the CPU/Graphics card simply couldn't render the polygons fast enough. More detail = more polygons. We thus use them where they will likely have best visual effect, and/or where detail is more critical. The user will spend the bulk of their time looking out of the cab front window, thus their usual view of the front of a train will be of a train approaching. See the first screenshot in my original post. We need enough exterior detail, for example, so the train resembles a 59TS (or whatever) and not just a box on wheels. Tube stock is a little more costly as they tend to have complex curved surfaces. The inclusion of a simple Operator figure is because a viewer would expect one to be in the front cab. Lack of any figure would immediately trash the 'suspension of disbelief' that simulations rely on. A very simple human figure is not adequate to map/wrap such things as facial texture adequately under close scrutiny, as you observe. The tools we use (e.g. 3D Canvas Pro) can however produce lifelike figures with true skeletal bodies, inverse kinematic joints and highly detailed features -- at a huge cost. Such a model would use more polys than the cabview and passenger view combined. Thus, we compromise. For anyone curious as to detail that can be achieved with 3D Canvas, take a look at the shots on their web site ( www.amabilis.com) in the picture gallery. The Roman legionnaire is a fine example. Best, Jimi
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Post by marty on May 13, 2006 18:51:44 GMT
Why don´t you just leave the T/op away?
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on May 13, 2006 19:47:05 GMT
Did you read the above? Maybe in among all the technical reasoning, the point was lost - so I'll repeat it:
The user will spend the bulk of their time looking out of the cab front window, thus their usual view of the front of a train will be of a train approaching. ... The inclusion of a simple Operator figure is because a viewer would expect one to be in the front cab. Lack of any figure would immediately trash the 'suspension of disbelief' that simulations rely on.
If you're suggesting a driver-less cab would look more realistic, then you have an inalienable right to your opinion, and we'll agree to differ. I'm done defending it.
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on May 13, 2006 19:48:39 GMT
Final pics before release. Not quite the Northern Line, but I needed a tunnel to play in (thanks to Fred Barbieri's F1 New York line). The front/rear destination blinds and set number reflect the last working of the 59TS. WAITING FOR THE 'BELL' MINER DOORS!!! GONE, BUT NOT FORGOTTEN /Jimi
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on May 19, 2006 23:44:20 GMT
The 1959 Tube Stock V3 kit has been uploaded to both UKTS and TrainSim, so with luck it should be available somewhere this weekend. File ID on UKTS is 14602. We will in the future be uploading a small update reflecting different cab paint schemes once we have completed the required research and implemented it. As the 59TS worked several Underground lines in its time, we felt we'd like to capture the right paint schemes for each. Meanwhile, enjoy the train. Don't forget to look at the 59TS Motorman's Guide, which will be found in the train's folder (1959 TUBE STOCK) after kit installation. Thanks, Jimi (on behalf of the Virtual Acton Works crew)
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Post by tom2506 on May 20, 2006 20:50:19 GMT
Just downloaded it and had a quick drive.
Good work
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DrJimi
Virtual District Line construction engineer and arborist
Posts: 365
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Post by DrJimi on Jun 5, 2006 2:24:17 GMT
A V3.1 update for the 59TS has been uploaded to both TrainSim and UKTS. UKTS file ID is 14679. Here's the kit info: An update to the recently released LT 59TS V3.0. Provides new cab graphics that depict the appearance of Piccadilly Line 1959 Tube Stocks, and includes updated batch files to switch both the external (destination blind) and cab graphics between Piccadilly Line and Northern Line schemes. Also fixes a minor bug in the EP brake system model. Install as per included Readme file. Produced by the Virtual District Line Team, with expert support kindly provided by ex-59TS Motorman "Piccadilly Pilot". PICC 59TS APPROACHING ACTON TOWN EB We've finally nailed down the correct blue/grey color for the Piccadilly cabs thanks to some expert input. As a result, Darren has manufactured some updated cab graphics. Anecdotal opinion suggests the silver/grey is right for the Northern Line. BTW, if you look at the "Right" view in the new Picc cab you should see an object in the cab corner you may recognize Best to all, Jimi
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